Episode 123 Dan Barry (Spatial Audio & AI)

3D Music

Viewing posts tagged 3D Music

Episode 123 Dan Barry (Spatial Audio & AI)

Announcement

We’re excited to share that we’ll be presenting “Audible Dimensions: Expanding Story Through Spatial Audio” at SXSW 2026 in Texas.

Our panel will be moderated by the creative lead at Resonant Interactions and Immersive Audio Podcast co-host, Monica Bolles, and will feature special guests: The Director of Content Creation & Distribution Solutions at Dolby Laboratories, David Gould. The Director of Immersive Media at Meta – Eric Cheng. Senior Sound Technologist for Immersive Media at 1.618 DIGITAL – Oliver Kadel. As storytelling expands into extended reality media, such as immersive films, VR, MR, AI glasses and location-based installations, spatial audio is emerging as one of the key narrative forces.

With today’s advanced head-mounted display technology, audiences expect not just 3D visuals but equally rich immersive sound that conveys presence, space and movement. This panel explores the latest innovation in immersive sound technology and practical application from three different perspectives: software and hardware capabilities of hosting platforms, the spatial audio formats and content production workflows that bring these experiences to life.

See you soon in Austin!

Summary

In this episode of the Immersive Audio Podcast, Monica Bolles is joined by the software engineer and researcher – Dan Barry from Dublin, Ireland.  We discuss Dan’s work and research in digital signal processing, data analytics and AI machine learning for projects centred around spatial psychoacoustics and sound source separation for music.

Dan is a 4-time startup founder with a PhD in audio signal processing. Throughout his career, he has focused on translating academic research into products, spinouts and licenses. In 2006, he established the Audio Research Group in the Dublin Institute of Technology and served as the manager there until 2011. The group grew to 12 researchers and produced a wide body of published work in music, speech, and audio signal processing, including several patents. In 2007, he licensed his audio source separation patent to Sony for use in the popular game Singstar on the PlayStation 3.

In 2011, he co-founded the music education startup, Riffstation, where he served as CEO until 2015, when it was acquired by Fender, where he served as Vice President of Research and Development. In 2018, he left Fender and co-founded the spatial upmixing company, VRX Audio. 

He returned to academia in 2020 and took up a research position at QxLab within the Insight Centre for Data Analytics at UCD. During that appointment, he designed and delivered Go Listen, an online subjective listening test platform which has been widely adopted by academia and industry. In 2021, he co-founded another startup, GuitarApp, which now provides free online guitar lessons and tools to over 350,000 visitors monthly.

Show Notes

Dan Barry LinkedIn

Go Listen! 

Binamix: A Python Library for Generating Binaural Audio Datasets.

BINAQUAL: A Full-Reference Objective Localisation Similarity Metric for Binaural Audio.

Binaspect: A Python Library for Binaural Audio Analysis, Visualisation & Feature Generation.

Systematic Evaluation of Time-Frequency Features for Binaural Sound Source Localisation. 

EgoMusic: An Egocentric Augmented Reality Glasses Dataset for Music. 

Listen to Podcast

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 122 Justin Gray (IMMERSED)

Announcement

We’re excited to share that we’ll be presenting “Audible Dimensions: Expanding Story Through Spatial Audio” at SXSW 2026 in Texas.

Our panel will be moderated by the creative lead at Resonant Interactions and Immersive Audio Podcast co-host, Monica Bolles, and will feature special guests: The Director of Content Creation & Distribution Solutions at Dolby Laboratories, David Gould. The Director of Immersive Media at Meta – Eric Cheng. Senior Sound Technologist for Immersive Media at 1.618 DIGITAL – Oliver Kadel.

As storytelling expands into extended reality media, such as immersive films, VR, MR, AI glasses and location-based installations, spatial audio is emerging as one of the key narrative forces. With today’s advanced head-mounted display technology, audiences expect not just 3D visuals but equally rich immersive sound that conveys presence, space and movement. This panel explores the latest innovation in immersive sound technology and practical application from three different perspectives: software and hardware capabilities of hosting platforms, the spatial audio formats and content production workflows that bring these experiences to life.

 See you soon in Austin!

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the award-winning bassist, composer, producer and engineer – Justin Gray from Toronto, Canada.  

We do a deep dive into Justin’s recently Grammy-nominated album IMMERSED, and what it takes to produce an album in spatial audio from the ground up, starting from the preproduction, writing, arranging, recording, editing, mixing, mastering and of course marketing and distribution.

Justin Gray is a leader in immersive audio, he has mixed and mastered thousands of songs in Dolby Atmos, collaborating with artists, producers, and labels worldwide. His credits as an immersive engineer include Olivia Rodrigo, Snoop Dogg, The Tragically Hip, Brandy, Mother Mother, Blue Rodeo, Arkells, Jann Arden, Karan Aujla, Mae Martin, Marcin, Lola Brooke, and Josh Ross.

Justin’s latest release, Immersed, is a cinematic visual album composed, recorded, and produced specifically for immersive audio. Featuring 38 musicians from around the world, the project places the listener at the centre of a global orchestra, with instruments and voices surrounding them from all directions. Each piece was written to unfold around the listener, evolving across a three-dimensional soundscape. 

A spatial vision guided the recording process; every sound was performed and captured with its place in the immersive field in mind. The result is an experience in which the Dolby Atmos mix isn’t a translation of the music; it is the music. 

A Juno Award winner and lifelong student of Indian classical music, Justin’s work reflects a deep commitment to cross-cultural collaboration and a desire to reimagine how music can be created, shared, and experienced.

Show Notes

Justin Gray Sound Website 

IMMERSED Album Trailer

Justin Gray YouTube 

Justin Gray LinkedIn

Listen to Podcast

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 121 Ceri Thomas (IMMERSV)

Announcement

We’re excited to announce the fifth instalment of the Immersive Audio Podcast Masterclass series. As always, the sessions are designed to enhance your practical learning experience and are delivered by world-class experts.

We proudly present our guests for this session: the Professor of Audio Technology at Chalmers University of Technology – Jens Ahrens, the sound designer and co-founder of DELTA Soundworks – Ana Monte, and the technical lead and co-founder of DELTA Soundworks – Daniel Deboy.

This masterclass will focus on “Spatial Audio – Practical Master Guide”, the first Acoucou Courseware programme where technology meets art. This free course blends the technical intricacies of spatial audio with the creative skills needed to craft compelling content. With extensive cross-references to other engineering modules where learners gain a broad understanding of how everything connects.

🔗 https://spatial-audio.acoucou.org/

We’ll cover the structure of the course, history of spatial audio and evolution of sound aesthetics, psychoacoustics of stereophony, and different applications of spatial audio and delivery formats. Please sign up with the link below.

We’re looking forward to seeing you there!

Event Sign Up Page

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the immersive audio workflow engineer Ceri Thomas from LA, US. Ceri shares his personal and professional journey that led him to working with Dolby and Apple at a pivotal moment when spatial audio began to enter the mainstream. He also discusses his latest consultancy venture, IMMERSV. This week’s hot topic was about the critical balance between quality and mass adoption of immersive audio in music.

Ceri Thomas is a leader in immersive audio and workflow innovation whose career spans film, VR, music, and product development. Beginning in London during a period of rapid change in post-production, he enabled creative teams to work without technical barriers as the industry transitioned from tape to disk, RADAR to Pro Tools, and analogue to audio-over-IP. 

At Soundelux, Danetracks, and Todd-AO, he was deeply involved in the early rollout of theatrical Dolby Atmos, exploring its potential and limitations. He later joined Wylie Stateman’s Twenty Four Seven Sound, creating collaborative technical infrastructure and building an “Immersive Lab” for early-stage Atmos editorial, which led to Dolby recruiting him for its VR audio initiative. 

At Dolby, he worked to make VR audio tools more accessible and then spearheaded the global adoption of Dolby Atmos for music, establishing delivery standards, room design guidelines, and integrating Atmos into top studios worldwide. His collaborations include projects with Manny Marroquin, Josh Gudwin, John McBride, Ann Mincieli, and George Massenburg. 

In 2022, Ceri joined Apple Music as Spatial Audio Technology Lead, where he built the Spatial Audio QC process, redefined listening room and studio configurations, produced documentation for creation and broadcast workflows, and advised on immersive audio specifications internationally. In 2025, he founded IMMERSV, an independent consultancy working with consumer electronics manufacturers, DSPs, and broadcasters to deliver studio design, product development input, and workflow solutions for immersive audio.

Show Notes

Ceri Thomas LinkedIn

IMMERSV

Listen to Podcast

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 115 Andrew Knight-Hill & Emma Margetson (University of Greenwich)

Announcement

We’re excited to announce the third instalment of the Immersive Audio Podcast Masterclass series.

As always, the sessions are designed to enhance your practical learning experience and are delivered by world-class experts. We’ll be providing video demonstrations, spatial audio playback and an exclusive opportunity to interact with our expert guests.

We proudly present our guests from Amadeus, the Co-Founder and CEO – Fabio Kaiser, and the Co-Founder and CTO – Volker Werner. Amadeus developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls or theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. https://amadeus-acoustics.com/

In this session, we’ll do a deep dive into the science of active acoustics and cover tools and workflows featuring the newly released ART platform.

Event Sign Up Page

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our page on Patreon www.patreon.com/c/immersiveaudiopodcast. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A.

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the University of Greenwich Professor of Music and Sound Arts – Andrew Knight-Hill and the Acousmatic Composer and Sound Artist – Dr Emma Margetson from London, UK.

Professor Andrew Knight-Hill is a composer and researcher creating works that explore the interface between music and sound practice. His works have been heard internationally in film festivals and contemporary music concerts. He recently composed music and sound design for the immersive theatrical event “Over Lunan”, which was nominated for Outstanding Cultural Event as part of the 2022 Thistle Awards for Scottish Tourism. He is a Professor of Music and Sound Arts at the University of Greenwich; leader of the SOUND/IMAGE Research Centre; co-director of the Loudspeaker Orchestra Concert Series; convenor of the annual SOUND/IMAGE festival, and director of the Shared Hub for Immersive Future Technologies (SHIFT).

Dr. Emma Margetson is an acousmatic composer and sound artist. Her research interests include sound diffusion and spatialisation practices; site-specific works, sound walks and installations; audience development and engagement; and community music practice. She has received a variety of awards and special mentions for her work, including first prize in the prestigious L’Espace du Son International Spatialisation Competition by INFLUX (Musiques & Recherches), klingt gut! Young Artist Award in 2018 and Ars Electronica Forum Wallis 2019. She is a Senior Lecturer in Music and Sound at the University of Greenwich, a Research Fellow for the AHRC project “Audiovisual Space: Recontextualising Sound-Image Media”, and co-director of the Loudspeaker Orchestra Concert Series.

We dive into the meaning and functions of creativity in spatial audio across genres and disciplines, and you’ll hear a virtual tour of the University of Greenwich sound and music department facilities.

Andrew Knight-Hill Website 

Andrew Knight-Hill LinkedIn 

Emma Margetson LinkedIn

SHIFT: Shared Hub for Immersive Future Technologies 

University of Greenwich 

Loudspeaker Orchestra Project 

Art of Sound: Creativity in Film Sound and Electroacoustic Music

Listen to Podcast

Show Notes

 

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 112 Amadeus Acoustics (Part 3)

 

Summary

In this three-part series of the Immersive Audio Podcast, Oliver Kadel travels to Vienna, Austria to meet –  Amadeus Acoustics. Their team of innovative engineers, seasoned acousticians, musicians and tonmeisters, developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls and theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. In this final instalment, we’re going to explore a portfolio of case studies where Amadeus Active Acoustics and Immersive Audio systems were installed, we talk about the future roadmap for the company and you will hear about the upcoming announcement of the new platform.

Fabio Kaiser (Founder & CEO) Fabio Kaiser is an acoustician, audio engineer, musician, and lecturer. He holds degrees in Electrical Engineering and Audio Engineering from the Technical University of Graz and the University of Music in Graz. During his studies, he conducted research at IRCAM in Paris, the Audio Communication Group at TU Berlin, and the ISVR at the University of Southampton. Fabio has been a consultant at Rohde Acoustics since 2012 and became a partner in 2020. He is also the co-owner of the company. In 2022, he became the CEO of Amadeus Acoustics GmbH, a company he co-founded, where he played a key role in developing active acoustic systems and immersive audio algorithms. He is also a lecturer at the Technical University of Vienna and the University of Applied Sciences St. Pölten. From 2016 to 2022, Fabio served as the Managing Director of the Austrian Acoustics Association (AAA-OeGA) and remains active in professional associations such as DEGA, AES, and ASA. In 2023, he authored the book „Raumakustik – Wie man Räume hörgerecht besser gestaltet“. His mission is to create exceptional acoustic environments for music, communication, art, and entertainment while sharing the knowledge and experiences gained along the way.

Thorsten Rohde Co-Founder (Business Development) Thorsten Rohde, born on November 24, 1962, is a highly skilled electrical engineer and acoustics expert. He holds a degree in Electrical Engineering with a specialisation in audio technology from the Technical University of Graz. Over the years, Rohde has established himself as a leading figure in the field of acoustics. He is the founder of Rohde Acoustics GmbH and Co-founder of Amadeus Acoustics GmbH. With a rich professional background, Thorsten started his career at Siemens AG, where he worked on technical projects like the Munich Airport and the New Munich Trade Fair. In 2001, he launched his own engineering firm specialising in electroacoustics and sound reinforcement technology. Rohde also served as a court-appointed expert for noise prevention and acoustics until 2023. In addition to his entrepreneurial success, Thorsten is dedicated to education. He has been a lecturer at the Technical University of Graz since 2001 and at the University of Music and Performing Arts Vienna since 2013. His expertise extends across numerous professional organizations, and he has contributed to major acoustic projects. Outside of work, he enjoys sailing, playing guitar, and fly fishing.

Volker Werner Co-Founder & (CTO) Volker Werner began his classical piano training at the age of five. He later studied as a “Tonmeister” at the University of Music and Performing Arts Vienna, the University of Miami, and Banff Centre, Canada. In 2007, he co-founded PDV Records, specializing in sound design for concerts and shows, audio-visual productions and music for motion picture. His work includes major events like the Vienna Festival opening, Disney in Concert, and Opera in the Quarry, as well as televised performances with renowned artists such as Nikolaus Harnoncourt and Diana Damrau. Werner is a lecturer at the University of Music and Performing Arts Vienna. As CTO of Amadeus Acoustics, he is dedicated to advancing the capabilities of active acoustics for both musicians and audiences. A career highlight was the opening concert in Andermatt featuring the Berlin Philharmonic Orchestra, where Amadeus played a key role in realizing the groundbreaking acoustic experience.

Kaspar Glattfelder (Technical Consultant) Kaspar Glattfelder is an acoustic engineer and musician based in Vienna, Austria. He completed the master’s degree in “Elektrotechnik-Toningenieur” at the technical university in Graz where he gathered a profound knowledge in all significant areas of acoustics. The bachelor’s degree was concluded with a deep dive into active acoustic systems in cooperation with Amadeus Acoustics in the course of the temporary installation at the “Kasematten” in Graz. He later worked as an acoustic engineer, involved in spatial audio applications and signal processing as well as acoustic design of microphones. As an acoustic/technical consultant at Amadeus Acoustics, Glattfelder’s role is to create concepts and technical drawings of new installations and support the clients to successfully complete the projects.

Jörn Nettingsmeier (Tuning Partner) Jörn studied music at Folkwang University Essen and computer science at University Duisburg-Essen, and has been freelancing as a sound and event engineer since the 90s. At Amadeus, he works as a tuning specialist, assists clients in project planning, and teaches workshops for new colleagues and partners. He is a master craftsman of event engineering and a member of the board at Verband Deutscher Tonmeister. Jörn lives in Amsterdam, The Netherlands.

María Cecilia (Chechi) Ayalde Ángel Marketing Coordinator Maria Cecilia Ayalde Angel, or ‘Chechi’, is a sound engineer from Bogotá, Colombia, now residing in Brighton, UK. Chechi’s journey with Amadeus Acoustics began during her bachelor’s internship at Austria’s Oper im Steinburch, where she worked alongside co-founder Volker in the live sound team. The experience was Chechi’s first exposure to Amadeus’s technology in an open space, and it sparked her fascination with the company’s innovative approach to sound. Since 2022, Maria has supported Amadeus as a freelance community manager and recently transitioned to Marketing Coordinator. In her current role, she oversees the development and execution of marketing strategies, manages digital content, and builds industry relationships to engage new audiences. Chechi’s background in both sound engineering and marketing helps bridge the gap between Amadeus’s technical innovations and the needs of its community.

Simon Neeten (R&D Engineer) Simon Neeten holds a Bachelor’s degree in Media Technology from the University of Applied Sciences Hamburg. He gained hands-on experience as a sound engineer for a well-known radio station and later worked as a project engineer. Simon is currently pursuing a Master’s in Electrical Engineering and Audio Engineering at Graz University of Technology to deepen his knowledge of acoustics and signal processing. This program complements his work at Amadeus, where he focuses on solving acoustic challenges and signal-processing tasks. In his free time, he enjoys playing the guitar.

Ineke Hellingman (International Business Development) Ineke Hellingman is a Dutch concert pianist, studying in Amsterdam and in Paris at the Ecole normale de musique Alfred Cortot. Her interest in technological innovation within the cultural field led to her working in the vibrant international start-up scene for innovative companies such as Music Traveler (founded by Aleksey Igudesman) and VeloConcerts. As a cultural manager, she has hosted many cultural productions in Europe, such as festivals (Festival Piano Prestige in Béziers, France), academies (Academie Philippe Jaroussky in Paris), as well as managing large educational projects. Ineke joined Amadeus in 2020 and has taken on various roles throughout the company’s development. Most recently, she became responsible for international business development at Amadeus Acoustics.

Listen to Podcast

Show Notes

Amadeus Acoustics Website – https://amadeus-acoustics.com/

Amadeus Technology – https://amadeus-acoustics.com/art

Amadeus Showrooms – https://amadeus-acoustics.com/showrooms

Amadeus Academy – https://amadeus-acoustics.com/academy

LinkedIn – https://www.linkedin.com/company/amadeus-acoustics/

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 111 Amadeus Acoustics (Part 2)

 

Summary

In this three-part series of the Immersive Audio Podcast, Oliver Kadel travels to Vienna, Austria to meet –  Amadeus Acoustics. Their team of innovative engineers, seasoned acousticians, musicians and tonmeisters, developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls and theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. In part two, we’re going to talk about the tools and workflow for content creation, how acoustics can fundamentally affect how musicians perform in space and we’ll do a deep dive into the system tuning.

Fabio Kaiser (Founder & CEO)

Fabio Kaiser is an acoustician, audio engineer, musician, and lecturer. He holds degrees in Electrical Engineering and Audio Engineering from the Technical University of Graz and the University of Music in Graz. During his studies, he conducted research at IRCAM in Paris, the Audio Communication Group at TU Berlin, and the ISVR at the University of Southampton. Fabio has been a consultant at Rohde Acoustics since 2012 and became a partner in 2020. He is also the co-owner of the company. In 2022, he became the CEO of Amadeus Acoustics GmbH, a company he co-founded, where he played a key role in developing active acoustic systems and immersive audio algorithms. He is also a lecturer at the Technical University of Vienna and the University of Applied Sciences St. Pölten. From 2016 to 2022, Fabio served as the Managing Director of the Austrian Acoustics Association (AAA-OeGA) and remains active in professional associations such as DEGA, AES, and ASA. In 2023, he authored the book „Raumakustik – Wie man Räume hörgerecht besser gestaltet“. His mission is to create exceptional acoustic environments for music, communication, art, and entertainment while sharing the knowledge and experiences gained along the way.

Thorsten Rohde Co-Founder (Business Development)

Thorsten Rohde, born on November 24, 1962, is a highly skilled electrical engineer and acoustics expert. He holds a degree in Electrical Engineering with a specialisation in audio technology from the Technical University of Graz. Over the years, Rohde has established himself as a leading figure in the field of acoustics. He is the founder of Rohde Acoustics GmbH and Co-founder of Amadeus Acoustics GmbH. With a rich professional background, Thorsten started his career at Siemens AG, where he worked on technical projects like the Munich Airport and the New Munich Trade Fair. In 2001, he launched his own engineering firm specialising in electroacoustics and sound reinforcement technology. Rohde also served as a court-appointed expert for noise prevention and acoustics until 2023. In addition to his entrepreneurial success, Thorsten is dedicated to education. He has been a lecturer at the Technical University of Graz since 2001 and at the University of Music and Performing Arts Vienna since 2013. His expertise extends across numerous professional organizations, and he has contributed to major acoustic projects. Outside of work, he enjoys sailing, playing guitar, and fly fishing.

Volker Werner Co-Founder & (CTO)

Volker Werner began his classical piano training at the age of five. He later studied as a “Tonmeister” at the University of Music and Performing Arts Vienna, the University of Miami, and Banff Centre, Canada. In 2007, he co-founded PDV Records, specializing in sound design for concerts and shows, audio-visual productions and music for motion picture. His work includes major events like the Vienna Festival opening, Disney in Concert, and Opera in the Quarry, as well as televised performances with renowned artists such as Nikolaus Harnoncourt and Diana Damrau. Werner is a lecturer at the University of Music and Performing Arts Vienna. As CTO of Amadeus Acoustics, he is dedicated to advancing the capabilities of active acoustics for both musicians and audiences. A career highlight was the opening concert in Andermatt featuring the Berlin Philharmonic Orchestra, where Amadeus played a key role in realizing the groundbreaking acoustic experience.

Kaspar Glattfelder (Technical Consultant)

Kaspar Glattfelder is an acoustic engineer and musician based in Vienna, Austria. He completed the master’s degree in “Elektrotechnik-Toningenieur” at the technical university in Graz where he gathered a profound knowledge in all significant areas of acoustics. The bachelor’s degree was concluded with a deep dive into active acoustic systems in cooperation with Amadeus Acoustics in the course of the temporary installation at the “Kasematten” in Graz. He later worked as an acoustic engineer, involved in spatial audio applications and signal processing as well as acoustic design of microphones. As an acoustic/technical consultant at Amadeus Acoustics, Glattfelder’s role is to create concepts and technical drawings of new installations and support the clients to successfully complete the projects.

Jörn Nettingsmeier (Tuning Partner)

Jörn studied music at Folkwang University Essen and computer science at University Duisburg-Essen, and has been freelancing as a sound and event engineer since the 90s. At Amadeus, he works as a tuning specialist, assists clients in project planning, and teaches workshops for new colleagues and partners. He is a master craftsman of event engineering and a member of the board at Verband Deutscher Tonmeister. Jörn lives in Amsterdam, The Netherlands.

María Cecilia (Chechi) Ayalde Ángel Marketing Coordinator

Maria Cecilia Ayalde Angel, or ‘Chechi’, is a sound engineer from Bogotá, Colombia, now residing in Brighton, UK. Chechi’s journey with Amadeus Acoustics began during her bachelor’s internship at Austria’s Oper im Steinburch, where she worked alongside co-founder Volker in the live sound team. The experience was Chechi’s first exposure to Amadeus’s technology in an open space, and it sparked her fascination with the company’s innovative approach to sound. Since 2022, Maria has supported Amadeus as a freelance community manager and recently transitioned to Marketing Coordinator. In her current role, she oversees the development and execution of marketing strategies, manages digital content, and builds industry relationships to engage new audiences. Chechi’s background in both sound engineering and marketing helps bridge the gap between Amadeus’s technical innovations and the needs of its community.

Simon Neeten (R&D Engineer)

Simon Neeten holds a Bachelor’s degree in Media Technology from the University of Applied Sciences Hamburg. He gained hands-on experience as a sound engineer for a well-known radio station and later worked as a project engineer. Simon is currently pursuing a Master’s in Electrical Engineering and Audio Engineering at Graz University of Technology to deepen his knowledge of acoustics and signal processing. This program complements his work at Amadeus, where he focuses on solving acoustic challenges and signal-processing tasks. In his free time, he enjoys playing the guitar.

Ineke Hellingman (International Business Development)

Ineke Hellingman is a Dutch concert pianist, studying in Amsterdam and in Paris at the Ecole normale de musique Alfred Cortot. Her interest in technological innovation within the cultural field led to her working in the vibrant international start-up scene for innovative companies such as Music Traveler (founded by Aleksey Igudesman) and VeloConcerts. As a cultural manager, she has hosted many cultural productions in Europe, such as festivals (Festival Piano Prestige in Béziers, France), academies (Academie Philippe Jaroussky in Paris), as well as managing large educational projects. Ineke joined Amadeus in 2020 and has taken on various roles throughout the company’s development. Most recently, she became responsible for international business development at Amadeus Acoustics.

Listen to Podcast

Show Notes

Amadeus Acoustics Website – https://amadeus-acoustics.com/

Amadeus Technology – https://amadeus-acoustics.com/art

Amadeus Showrooms – https://amadeus-acoustics.com/showrooms

Amadeus Academy – https://amadeus-acoustics.com/academy

LinkedIn – https://www.linkedin.com/company/amadeus-acoustics/

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 110 Amadeus Acoustics (Part 1)

 

Summary

In this three-part series of the Immersive Audio Podcast, Oliver Kadel travels to Vienna, Austria to meet –  Amadeus Acoustics. Their team of innovative engineers, seasoned acousticians, musicians and tonmeisters, developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls and theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. In part one, you’ll learn about active acoustics and hear a binaural demonstration of the system.

Fabio Kaiser (Founder & CEO)

Fabio Kaiser is an acoustician, audio engineer, musician, and lecturer. He holds degrees in Electrical Engineering and Audio Engineering from the Technical University of Graz and the University of Music in Graz. During his studies, he conducted research at IRCAM in Paris, the Audio Communication Group at TU Berlin, and the ISVR at the University of Southampton. Fabio has been a consultant at Rohde Acoustics since 2012 and became a partner in 2020. He is also the co-owner of the company. In 2022, he became the CEO of Amadeus Acoustics GmbH, a company he co-founded, where he played a key role in developing active acoustic systems and immersive audio algorithms. He is also a lecturer at the Technical University of Vienna and the University of Applied Sciences St. Pölten. From 2016 to 2022, Fabio served as the Managing Director of the Austrian Acoustics Association (AAA-OeGA) and remains active in professional associations such as DEGA, AES, and ASA. In 2023, he authored the book „Raumakustik – Wie man Räume hörgerecht besser gestaltet“. His mission is to create exceptional acoustic environments for music, communication, art, and entertainment while sharing the knowledge and experiences gained along the way.

Thorsten Rohde Co-Founder (Business Development)

Thorsten Rohde, born on November 24, 1962, is a highly skilled electrical engineer and acoustics expert. He holds a degree in Electrical Engineering with a specialisation in audio technology from the Technical University of Graz. Over the years, Rohde has established himself as a leading figure in the field of acoustics. He is the founder of Rohde Acoustics GmbH and Co-founder of Amadeus Acoustics GmbH. With a rich professional background, Thorsten started his career at Siemens AG, where he worked on technical projects like the Munich Airport and the New Munich Trade Fair. In 2001, he launched his own engineering firm specialising in electroacoustics and sound reinforcement technology. Rohde also served as a court-appointed expert for noise prevention and acoustics until 2023. In addition to his entrepreneurial success, Thorsten is dedicated to education. He has been a lecturer at the Technical University of Graz since 2001 and at the University of Music and Performing Arts Vienna since 2013. His expertise extends across numerous professional organizations, and he has contributed to major acoustic projects. Outside of work, he enjoys sailing, playing guitar, and fly fishing.

Volker Werner Co-Founder & (CTO)

Volker Werner began his classical piano training at the age of five. He later studied as a “Tonmeister” at the University of Music and Performing Arts Vienna, the University of Miami, and Banff Centre, Canada. In 2007, he co-founded PDV Records, specializing in sound design for concerts and shows, audio-visual productions and music for motion picture. His work includes major events like the Vienna Festival opening, Disney in Concert, and Opera in the Quarry, as well as televised performances with renowned artists such as Nikolaus Harnoncourt and Diana Damrau. Werner is a lecturer at the University of Music and Performing Arts Vienna. As CTO of Amadeus Acoustics, he is dedicated to advancing the capabilities of active acoustics for both musicians and audiences. A career highlight was the opening concert in Andermatt featuring the Berlin Philharmonic Orchestra, where Amadeus played a key role in realizing the groundbreaking acoustic experience.

Kaspar Glattfelder (Technical Consultant)

Kaspar Glattfelder is an acoustic engineer and musician based in Vienna, Austria. He completed the master’s degree in “Elektrotechnik-Toningenieur” at the technical university in Graz where he gathered a profound knowledge in all significant areas of acoustics. The bachelor’s degree was concluded with a deep dive into active acoustic systems in cooperation with Amadeus Acoustics in the course of the temporary installation at the “Kasematten” in Graz. He later worked as an acoustic engineer, involved in spatial audio applications and signal processing as well as acoustic design of microphones. As an acoustic/technical consultant at Amadeus Acoustics, Glattfelder’s role is to create concepts and technical drawings of new installations and support the clients to successfully complete the projects.

Jörn Nettingsmeier (Tuning Partner)

Jörn studied music at Folkwang University Essen and computer science at University Duisburg-Essen, and has been freelancing as a sound and event engineer since the 90s. At Amadeus, he works as a tuning specialist, assists clients in project planning, and teaches workshops for new colleagues and partners. He is a master craftsman of event engineering and a member of the board at Verband Deutscher Tonmeister. Jörn lives in Amsterdam, The Netherlands.

María Cecilia (Chechi) Ayalde Ángel Marketing Coordinator

Maria Cecilia Ayalde Angel, or ‘Chechi’, is a sound engineer from Bogotá, Colombia, now residing in Brighton, UK. Chechi’s journey with Amadeus Acoustics began during her bachelor’s internship at Austria’s Oper im Steinburch, where she worked alongside co-founder Volker in the live sound team. The experience was Chechi’s first exposure to Amadeus’s technology in an open space, and it sparked her fascination with the company’s innovative approach to sound. Since 2022, Maria has supported Amadeus as a freelance community manager and recently transitioned to Marketing Coordinator. In her current role, she oversees the development and execution of marketing strategies, manages digital content, and builds industry relationships to engage new audiences. Chechi’s background in both sound engineering and marketing helps bridge the gap between Amadeus’s technical innovations and the needs of its community.

Simon Neeten (R&D Engineer)

Simon Neeten holds a Bachelor’s degree in Media Technology from the University of Applied Sciences Hamburg. He gained hands-on experience as a sound engineer for a well-known radio station and later worked as a project engineer. Simon is currently pursuing a Master’s in Electrical Engineering and Audio Engineering at Graz University of Technology to deepen his knowledge of acoustics and signal processing. This program complements his work at Amadeus, where he focuses on solving acoustic challenges and signal-processing tasks. In his free time, he enjoys playing the guitar.

Ineke Hellingman (International Business Development)

Ineke Hellingman is a Dutch concert pianist, studying in Amsterdam and in Paris at the Ecole normale de musique Alfred Cortot. Her interest in technological innovation within the cultural field led to her working in the vibrant international start-up scene for innovative companies such as Music Traveler (founded by Aleksey Igudesman) and VeloConcerts. As a cultural manager, she has hosted many cultural productions in Europe, such as festivals (Festival Piano Prestige in Béziers, France), academies (Academie Philippe Jaroussky in Paris), as well as managing large educational projects. Ineke joined Amadeus in 2020 and has taken on various roles throughout the company’s development. Most recently, she became responsible for international business development at Amadeus Acoustics.

Listen to Podcast

Show Notes

Amadeus Acoustics Website – https://amadeus-acoustics.com/

Amadeus Technology – https://amadeus-acoustics.com/art

Amadeus Showrooms – https://amadeus-acoustics.com/showrooms

Amadeus Academy – https://amadeus-acoustics.com/academy

LinkedIn – https://www.linkedin.com/company/amadeus-acoustics/

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 108 David Ledoux (Société Des Arts Technologiques)

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our page on Patreon https://www.patreon.com/c/immersiveaudiopodcast. These sessions are designed to enhance your practical learning experience and are delivered by world-class experts. We go deeper by providing video demonstrations, spatial audio playback and an exclusive opportunity to interact with our expert guests. Our latest instalment features the Co-Founder and CEO of Atmoky – Dr Markus Zaunschirm, the Co-Founder and Lead Developer at Atmoky – Christian Schörkhuber and audio, director at VRelax – Jelmer Althuis! In this session, we cover spatial and interactive sound design for games, XR and web applications using cutting-edge authoring tools by https://atmoky.com/.

Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter https://immersiveaudiopodcast.com/.

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the Research Integrator in immersive sound at the Society for Arts and Technology – David Ledoux from Montreal, Canada.

Holder of a Master’s degree in composition and sound creation, David has spent countless hours experimenting with sound spatialization in the speaker domes at the Faculty of Music at the University of Montreal. As a teaching assistant in acoustics, psychoacoustics, sound recording, and mixing, as well as a research assistant for the Groupe de Recherche en Immersion Spatiale (GRIS), David has acquired unique expertise while contributing to the development of SpatGRIS, an open-source software suite for sound spatialization. After serving as the Immersive Lead Audio, overseeing the operational integration of the new 93.5 channels audio system for the Satosphere and providing technical support to artists in residence, David is now working as a Research-Integrator in immersive sound at the Society for Arts and Technology (SAT), offering services and consulting in scenophony for various projects, both for internal needs and external partners of the SAT. David is also a Collaborating Member of the Center for Interdisciplinary Research in Music and Multimedia Technologies (CIRMMT). David covers various immersive audio initiatives and projects under the SAT umbrella featuring the 93.5 channel audio system for the Satosphere and we dive into the concept of Scenophonic Spatial Audio.

Listen to Podcast

Show Notes

David Ledoux –  LinkedIn

David Ledoux Instagram

David Ledoux Personal Website

SAT Official Website

SAT Projects

Scenophonic Spatial Audio Facebook Group

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 105 Sol Rezza (Dimensions of a Sphere)

Announcement

We’re excited to announce the launch of the Immersive Audio Podcast Masterclass series. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. We go a level deeper by providing video demonstrations, spatial audio playback and an exclusive opportunity to interact with our expert guests. https://www.eventbrite.com/e/immersive-audio-podcast-masterclass-with-dr-hyunkook-lee-tickets-977952280597

We proudly present our first expert guest Dr. Hyunkook Lee, Professor of Audio and Psychoacoustic Engineering, and the Director of the Applied Psychoacoustics Laboratory (APL), University of Huddersfield, UK. In this masterclass, our audience will learn about psychoacoustic and cognitive aspects of binaural perception, the binauralasation technology and practical use cases of Virtuoso. https://apl-hud.com/product/virtuoso/

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the composer and sound designer – Sol Rezza from Buenos Aires, Argentina.

Sol Rezza is a composer, sound designer, and audio engineer who has carved a path in the realms of immersive narratives and spatial audio. Residing in Mexico for 14 years enriched her understanding of soundscapes and aboriginal narratives concerning time and space. This exploration period led to a diverse skill set, including sound engineering, sound design, room acoustics, spatial audio, and immersive audio.

Rezza’s sonic creations invite audiences to reflect on how sound can redefine their relationship with the environment and the technological developments surrounding them. By employing cutting-edge methodologies such as adaptive spatial processing, real-time interactive sound design, and AI-driven audio synthesis, her goal is to establish new standards for experimental immersive sonic narratives. 

Believing in the power of collaboration, Sol actively participates in the independent creative community by organizing workshops and discussions that foster dialogue and learning in immersive audio experiences. These initiatives invite independent producers to explore their own narrative proposals, enhancing both technical skills and critical thinking about the evolving landscape of sound. 

Her portfolio includes notable works such as the album “SPIT” (2011), praised by the American press, and performances like “In the Darkness of the World” (2015), which was described as a captivating blend of sounds evoking otherworldly realms. In 2021, her audiovisual installation “Catastrophic Forgetting” debuted at the X-Church Cultural Center, utilizing a state-of-the-art multichannel sound system. 

Currently, Sol is researching the influence of advanced audio technologies on digital storytelling. Through her work, she aims to inspire the next generation of audio artists and professionals, expanding the vital role of sound in shaping our perceptions of time and space.

Sol talks about her projects whilst exploring concepts of time and space through the lens of new technologies such as spatial audio and artificial intelligence.

Listen to Podcast

Show Notes

Sol Rezza LinkedIn – https://www.linkedin.com/in/solrezza/

Sol Rezza Official Website – https://solrezza.net/en/

Sol Rezza Research – https://solrezza.net/en/immersive-audio-research/

Sol Rezza Instagrm – https://www.instagram.com/sol.rezza/

Sol Rezza – Youtube – https://www.youtube.com/solrezza

Sol Rezza Email – works@solrezza.net

The Turbulence Sound Matrix – https://archive.aec.at/media/assets/38c52969b8c4fec6cd15e091fc08cc58.pdf

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 101 Ryan Ulyate (Mixing Music in Dolby Atmos)

This episode is sponsored by HHB Communications, the UK’s leader in Pro Audio Technology. For years HHB has been delivering the latest and most innovative pro audio solutions to the world’s top recording studios, post facilities, and broadcasters. The team at HHB provide best-in-class consultation, installation, training, and technical support to customers who want to build or upgrade their studio environment for immersive audio workflow. To find out more or book a demo at their HQ facility visit www.hhb.co.uk

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the Grammy nominated music producer, recording and mixing engineer – Ryan Ulyate from Topanga, US.

Ryan Ulyate has been recording, mixing and producing music for over 40 years with credits on over 120 records working with artists such as ELO, George Harrison, Mick Fleetwood and many others. In 2004 he began a long relationship with Tom Petty, recording, mixing and co-producing several albums. Starting in 2020 Ryan began remixing albums from the Petty catalogue in Dolby Atmos, including Tom Petty & The Heartbreakers Greatest Hits.

Ryan talks about his long-standing career in the music industry, his recently released Grammy-nominated immersive solo album Act-3, and we talk about music mixing in Dolby Atmos. 

Listen to Podcast

Show Notes

Ryan Ulyate LinkedIn – https://www.linkedin.com/in/ryan-ulyate-9b4630/

Ryan Ulyate Gives Us the Full Breakdown of His Stellar Dolby Atmos Mixes for Tom Petty’s Greatest Hits – https://www.soundandvision.com/content/ryan-ulyate-gives-us-full-breakdown-his-stellar-dolby-atmos-mixes-tom-petty-s-greatest-hits

2024 GRAMMYs Winners & Nominees List – https://www.grammy.com/news/2024-grammys-nominations-full-winners-nominees-list

ACT 3 (IMMERSIVE EDITION) – https://immersiveaudioalbum.com/https://music.apple.com/us/album/act-3/1716301899

Q&A: RYAN ULYATE ON HIS GRAMMY-NOMINATED SOLO ALBUM ACT 3, TOM PETTY’S MOJO, AND MORE – https://immersiveaudioalbum.com/qa-ryan-ulyate-on-act-3-tom-pettys-mojo-and-more/

Our Sponsors

Innovate Audio offers a range of software-based spatial audio processing tools. Their latest product, panLab Console, is a macOS application that adds 3D spatial audio rendering capabilities to live audio mixing consoles, including popular models from Yamaha, Midas and Behringer. This means you can achieve an object-based audio workflow, utilising the hardware you already own. Immersive Audio Podcast listeners can get an exclusive 20% discount on all panLab licences, use code Immersive20 at checkout. Find out more at innovateaudio.co.uk *Offer available until June 2024.*

HOLOPLOT is a Berlin-based pro-audio company, which features the multi-award-winning X1 Matrix Array. X1 is software-driven, combining 3D Audio-Beamforming and Wave Field Synthesis to achieve authentic sound localisation and complete control over sound in both the vertical and horizontal axes. HOLOPLOT is pivoting the revolution in sound control, enabling the positioning of virtual loudspeakers within a space, allowing for a completely new way of designing and experiencing immersive audio on a large scale. To find more, visit holoplot.com.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.