Episode 121 Ceri Thomas (IMMERSV)

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Episode 121 Ceri Thomas (IMMERSV)

Announcement

We’re excited to announce the fifth instalment of the Immersive Audio Podcast Masterclass series. As always, the sessions are designed to enhance your practical learning experience and are delivered by world-class experts.

We proudly present our guests for this session: the Professor of Audio Technology at Chalmers University of Technology – Jens Ahrens, the sound designer and co-founder of DELTA Soundworks – Ana Monte, and the technical lead and co-founder of DELTA Soundworks – Daniel Deboy.

This masterclass will focus on “Spatial Audio – Practical Master Guide”, the first Acoucou Courseware programme where technology meets art. This free course blends the technical intricacies of spatial audio with the creative skills needed to craft compelling content. With extensive cross-references to other engineering modules where learners gain a broad understanding of how everything connects.

🔗 https://spatial-audio.acoucou.org/

We’ll cover the structure of the course, history of spatial audio and evolution of sound aesthetics, psychoacoustics of stereophony, and different applications of spatial audio and delivery formats. Please sign up with the link below.

We’re looking forward to seeing you there!

Event Sign Up Page

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the immersive audio workflow engineer Ceri Thomas from LA, US. Ceri shares his personal and professional journey that led him to working with Dolby and Apple at a pivotal moment when spatial audio began to enter the mainstream. He also discusses his latest consultancy venture, IMMERSV. This week’s hot topic was about the critical balance between quality and mass adoption of immersive audio in music.

Ceri Thomas is a leader in immersive audio and workflow innovation whose career spans film, VR, music, and product development. Beginning in London during a period of rapid change in post-production, he enabled creative teams to work without technical barriers as the industry transitioned from tape to disk, RADAR to Pro Tools, and analogue to audio-over-IP. 

At Soundelux, Danetracks, and Todd-AO, he was deeply involved in the early rollout of theatrical Dolby Atmos, exploring its potential and limitations. He later joined Wylie Stateman’s Twenty Four Seven Sound, creating collaborative technical infrastructure and building an “Immersive Lab” for early-stage Atmos editorial, which led to Dolby recruiting him for its VR audio initiative. 

At Dolby, he worked to make VR audio tools more accessible and then spearheaded the global adoption of Dolby Atmos for music, establishing delivery standards, room design guidelines, and integrating Atmos into top studios worldwide. His collaborations include projects with Manny Marroquin, Josh Gudwin, John McBride, Ann Mincieli, and George Massenburg. 

In 2022, Ceri joined Apple Music as Spatial Audio Technology Lead, where he built the Spatial Audio QC process, redefined listening room and studio configurations, produced documentation for creation and broadcast workflows, and advised on immersive audio specifications internationally. In 2025, he founded IMMERSV, an independent consultancy working with consumer electronics manufacturers, DSPs, and broadcasters to deliver studio design, product development input, and workflow solutions for immersive audio.

Show Notes

Ceri Thomas LinkedIn

IMMERSV

Listen to Podcast

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 116 Fränk Zimmer (Sounding Future)

Announcement

We’re excited to announce the third instalment of the Immersive Audio Podcast Masterclass series. As always, the sessions are designed to enhance your practical learning experience and are delivered by world-class experts. We’ll be providing video demonstrations, spatial audio playback and an exclusive opportunity to interact with our expert guests.

We proudly present our guests from Amadeus, the Co-Founder and CEO – Fabio Kaiser, and the Co-Founder and CTO – Volker Werner. Amadeus developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls or theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. https://amadeus-acoustics.com/

In this session, we’ll do a deep dive into the science of active acoustics and cover tools and workflows featuring the newly released ART platform.

Event Sign Up Page

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our page on Patreon www.patreon.com/c/immersiveaudiopodcast. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A.

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the media artist, curator, and founder of Sounding Future – Fränk Zimmer from Graz, Austria.

Fränk Zimmer is a media artist, curator, and festival organiser. Originally trained as a communications engineer in Luxembourg, he later studied musicology in Graz and Vienna. His work combines open-source software and hardware in sound and media installations, both in public spaces and artistic contexts. Zimmer also works as a producer and co-curator of ORF musikprotokoll, a festival for contemporary and experimental music. In recent years, his focus has shifted to 3D audio and the development of interactive, web-based listening environments. In 2024, he launched Sounding Future, an online platform dedicated to exploring current technical and artistic innovations in music and audio art.

In this episode, we bring the spotlight on Sounding Future 3D music streaming service, along with an online platform aimed at providing educational resources for composers and spatial sound community. 

Show Notes  

Fränk Zimmer LinkedIn 

Sounding Future Official Website 

3D AudioSpace for Streaming 

3D AudioSpace Press release 

Innovative streaming with the 3D AudioSpace from Sounding Future 

Listen to Podcast

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.