Episode 112 Amadeus Acoustics (Part 3)

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Episode 112 Amadeus Acoustics (Part 3)

 

Summary

In this three-part series of the Immersive Audio Podcast, Oliver Kadel travels to Vienna, Austria to meet –  Amadeus Acoustics. Their team of innovative engineers, seasoned acousticians, musicians and tonmeisters, developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls and theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. In this final instalment, we’re going to explore a portfolio of case studies where Amadeus Active Acoustics and Immersive Audio systems were installed, we talk about the future roadmap for the company and you will hear about the upcoming announcement of the new platform.

Fabio Kaiser (Founder & CEO) Fabio Kaiser is an acoustician, audio engineer, musician, and lecturer. He holds degrees in Electrical Engineering and Audio Engineering from the Technical University of Graz and the University of Music in Graz. During his studies, he conducted research at IRCAM in Paris, the Audio Communication Group at TU Berlin, and the ISVR at the University of Southampton. Fabio has been a consultant at Rohde Acoustics since 2012 and became a partner in 2020. He is also the co-owner of the company. In 2022, he became the CEO of Amadeus Acoustics GmbH, a company he co-founded, where he played a key role in developing active acoustic systems and immersive audio algorithms. He is also a lecturer at the Technical University of Vienna and the University of Applied Sciences St. Pölten. From 2016 to 2022, Fabio served as the Managing Director of the Austrian Acoustics Association (AAA-OeGA) and remains active in professional associations such as DEGA, AES, and ASA. In 2023, he authored the book „Raumakustik – Wie man Räume hörgerecht besser gestaltet“. His mission is to create exceptional acoustic environments for music, communication, art, and entertainment while sharing the knowledge and experiences gained along the way.

Thorsten Rohde Co-Founder (Business Development) Thorsten Rohde, born on November 24, 1962, is a highly skilled electrical engineer and acoustics expert. He holds a degree in Electrical Engineering with a specialisation in audio technology from the Technical University of Graz. Over the years, Rohde has established himself as a leading figure in the field of acoustics. He is the founder of Rohde Acoustics GmbH and Co-founder of Amadeus Acoustics GmbH. With a rich professional background, Thorsten started his career at Siemens AG, where he worked on technical projects like the Munich Airport and the New Munich Trade Fair. In 2001, he launched his own engineering firm specialising in electroacoustics and sound reinforcement technology. Rohde also served as a court-appointed expert for noise prevention and acoustics until 2023. In addition to his entrepreneurial success, Thorsten is dedicated to education. He has been a lecturer at the Technical University of Graz since 2001 and at the University of Music and Performing Arts Vienna since 2013. His expertise extends across numerous professional organizations, and he has contributed to major acoustic projects. Outside of work, he enjoys sailing, playing guitar, and fly fishing.

Volker Werner Co-Founder & (CTO) Volker Werner began his classical piano training at the age of five. He later studied as a “Tonmeister” at the University of Music and Performing Arts Vienna, the University of Miami, and Banff Centre, Canada. In 2007, he co-founded PDV Records, specializing in sound design for concerts and shows, audio-visual productions and music for motion picture. His work includes major events like the Vienna Festival opening, Disney in Concert, and Opera in the Quarry, as well as televised performances with renowned artists such as Nikolaus Harnoncourt and Diana Damrau. Werner is a lecturer at the University of Music and Performing Arts Vienna. As CTO of Amadeus Acoustics, he is dedicated to advancing the capabilities of active acoustics for both musicians and audiences. A career highlight was the opening concert in Andermatt featuring the Berlin Philharmonic Orchestra, where Amadeus played a key role in realizing the groundbreaking acoustic experience.

Kaspar Glattfelder (Technical Consultant) Kaspar Glattfelder is an acoustic engineer and musician based in Vienna, Austria. He completed the master’s degree in “Elektrotechnik-Toningenieur” at the technical university in Graz where he gathered a profound knowledge in all significant areas of acoustics. The bachelor’s degree was concluded with a deep dive into active acoustic systems in cooperation with Amadeus Acoustics in the course of the temporary installation at the “Kasematten” in Graz. He later worked as an acoustic engineer, involved in spatial audio applications and signal processing as well as acoustic design of microphones. As an acoustic/technical consultant at Amadeus Acoustics, Glattfelder’s role is to create concepts and technical drawings of new installations and support the clients to successfully complete the projects.

Jörn Nettingsmeier (Tuning Partner) Jörn studied music at Folkwang University Essen and computer science at University Duisburg-Essen, and has been freelancing as a sound and event engineer since the 90s. At Amadeus, he works as a tuning specialist, assists clients in project planning, and teaches workshops for new colleagues and partners. He is a master craftsman of event engineering and a member of the board at Verband Deutscher Tonmeister. Jörn lives in Amsterdam, The Netherlands.

María Cecilia (Chechi) Ayalde Ángel Marketing Coordinator Maria Cecilia Ayalde Angel, or ‘Chechi’, is a sound engineer from Bogotá, Colombia, now residing in Brighton, UK. Chechi’s journey with Amadeus Acoustics began during her bachelor’s internship at Austria’s Oper im Steinburch, where she worked alongside co-founder Volker in the live sound team. The experience was Chechi’s first exposure to Amadeus’s technology in an open space, and it sparked her fascination with the company’s innovative approach to sound. Since 2022, Maria has supported Amadeus as a freelance community manager and recently transitioned to Marketing Coordinator. In her current role, she oversees the development and execution of marketing strategies, manages digital content, and builds industry relationships to engage new audiences. Chechi’s background in both sound engineering and marketing helps bridge the gap between Amadeus’s technical innovations and the needs of its community.

Simon Neeten (R&D Engineer) Simon Neeten holds a Bachelor’s degree in Media Technology from the University of Applied Sciences Hamburg. He gained hands-on experience as a sound engineer for a well-known radio station and later worked as a project engineer. Simon is currently pursuing a Master’s in Electrical Engineering and Audio Engineering at Graz University of Technology to deepen his knowledge of acoustics and signal processing. This program complements his work at Amadeus, where he focuses on solving acoustic challenges and signal-processing tasks. In his free time, he enjoys playing the guitar.

Ineke Hellingman (International Business Development) Ineke Hellingman is a Dutch concert pianist, studying in Amsterdam and in Paris at the Ecole normale de musique Alfred Cortot. Her interest in technological innovation within the cultural field led to her working in the vibrant international start-up scene for innovative companies such as Music Traveler (founded by Aleksey Igudesman) and VeloConcerts. As a cultural manager, she has hosted many cultural productions in Europe, such as festivals (Festival Piano Prestige in Béziers, France), academies (Academie Philippe Jaroussky in Paris), as well as managing large educational projects. Ineke joined Amadeus in 2020 and has taken on various roles throughout the company’s development. Most recently, she became responsible for international business development at Amadeus Acoustics.

Listen to Podcast

Show Notes

Amadeus Acoustics Website – https://amadeus-acoustics.com/

Amadeus Technology – https://amadeus-acoustics.com/art

Amadeus Showrooms – https://amadeus-acoustics.com/showrooms

Amadeus Academy – https://amadeus-acoustics.com/academy

LinkedIn – https://www.linkedin.com/company/amadeus-acoustics/

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 111 Amadeus Acoustics (Part 2)

 

Summary

In this three-part series of the Immersive Audio Podcast, Oliver Kadel travels to Vienna, Austria to meet –  Amadeus Acoustics. Their team of innovative engineers, seasoned acousticians, musicians and tonmeisters, developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls and theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. In part two, we’re going to talk about the tools and workflow for content creation, how acoustics can fundamentally affect how musicians perform in space and we’ll do a deep dive into the system tuning.

Fabio Kaiser (Founder & CEO)

Fabio Kaiser is an acoustician, audio engineer, musician, and lecturer. He holds degrees in Electrical Engineering and Audio Engineering from the Technical University of Graz and the University of Music in Graz. During his studies, he conducted research at IRCAM in Paris, the Audio Communication Group at TU Berlin, and the ISVR at the University of Southampton. Fabio has been a consultant at Rohde Acoustics since 2012 and became a partner in 2020. He is also the co-owner of the company. In 2022, he became the CEO of Amadeus Acoustics GmbH, a company he co-founded, where he played a key role in developing active acoustic systems and immersive audio algorithms. He is also a lecturer at the Technical University of Vienna and the University of Applied Sciences St. Pölten. From 2016 to 2022, Fabio served as the Managing Director of the Austrian Acoustics Association (AAA-OeGA) and remains active in professional associations such as DEGA, AES, and ASA. In 2023, he authored the book „Raumakustik – Wie man Räume hörgerecht besser gestaltet“. His mission is to create exceptional acoustic environments for music, communication, art, and entertainment while sharing the knowledge and experiences gained along the way.

Thorsten Rohde Co-Founder (Business Development)

Thorsten Rohde, born on November 24, 1962, is a highly skilled electrical engineer and acoustics expert. He holds a degree in Electrical Engineering with a specialisation in audio technology from the Technical University of Graz. Over the years, Rohde has established himself as a leading figure in the field of acoustics. He is the founder of Rohde Acoustics GmbH and Co-founder of Amadeus Acoustics GmbH. With a rich professional background, Thorsten started his career at Siemens AG, where he worked on technical projects like the Munich Airport and the New Munich Trade Fair. In 2001, he launched his own engineering firm specialising in electroacoustics and sound reinforcement technology. Rohde also served as a court-appointed expert for noise prevention and acoustics until 2023. In addition to his entrepreneurial success, Thorsten is dedicated to education. He has been a lecturer at the Technical University of Graz since 2001 and at the University of Music and Performing Arts Vienna since 2013. His expertise extends across numerous professional organizations, and he has contributed to major acoustic projects. Outside of work, he enjoys sailing, playing guitar, and fly fishing.

Volker Werner Co-Founder & (CTO)

Volker Werner began his classical piano training at the age of five. He later studied as a “Tonmeister” at the University of Music and Performing Arts Vienna, the University of Miami, and Banff Centre, Canada. In 2007, he co-founded PDV Records, specializing in sound design for concerts and shows, audio-visual productions and music for motion picture. His work includes major events like the Vienna Festival opening, Disney in Concert, and Opera in the Quarry, as well as televised performances with renowned artists such as Nikolaus Harnoncourt and Diana Damrau. Werner is a lecturer at the University of Music and Performing Arts Vienna. As CTO of Amadeus Acoustics, he is dedicated to advancing the capabilities of active acoustics for both musicians and audiences. A career highlight was the opening concert in Andermatt featuring the Berlin Philharmonic Orchestra, where Amadeus played a key role in realizing the groundbreaking acoustic experience.

Kaspar Glattfelder (Technical Consultant)

Kaspar Glattfelder is an acoustic engineer and musician based in Vienna, Austria. He completed the master’s degree in “Elektrotechnik-Toningenieur” at the technical university in Graz where he gathered a profound knowledge in all significant areas of acoustics. The bachelor’s degree was concluded with a deep dive into active acoustic systems in cooperation with Amadeus Acoustics in the course of the temporary installation at the “Kasematten” in Graz. He later worked as an acoustic engineer, involved in spatial audio applications and signal processing as well as acoustic design of microphones. As an acoustic/technical consultant at Amadeus Acoustics, Glattfelder’s role is to create concepts and technical drawings of new installations and support the clients to successfully complete the projects.

Jörn Nettingsmeier (Tuning Partner)

Jörn studied music at Folkwang University Essen and computer science at University Duisburg-Essen, and has been freelancing as a sound and event engineer since the 90s. At Amadeus, he works as a tuning specialist, assists clients in project planning, and teaches workshops for new colleagues and partners. He is a master craftsman of event engineering and a member of the board at Verband Deutscher Tonmeister. Jörn lives in Amsterdam, The Netherlands.

María Cecilia (Chechi) Ayalde Ángel Marketing Coordinator

Maria Cecilia Ayalde Angel, or ‘Chechi’, is a sound engineer from Bogotá, Colombia, now residing in Brighton, UK. Chechi’s journey with Amadeus Acoustics began during her bachelor’s internship at Austria’s Oper im Steinburch, where she worked alongside co-founder Volker in the live sound team. The experience was Chechi’s first exposure to Amadeus’s technology in an open space, and it sparked her fascination with the company’s innovative approach to sound. Since 2022, Maria has supported Amadeus as a freelance community manager and recently transitioned to Marketing Coordinator. In her current role, she oversees the development and execution of marketing strategies, manages digital content, and builds industry relationships to engage new audiences. Chechi’s background in both sound engineering and marketing helps bridge the gap between Amadeus’s technical innovations and the needs of its community.

Simon Neeten (R&D Engineer)

Simon Neeten holds a Bachelor’s degree in Media Technology from the University of Applied Sciences Hamburg. He gained hands-on experience as a sound engineer for a well-known radio station and later worked as a project engineer. Simon is currently pursuing a Master’s in Electrical Engineering and Audio Engineering at Graz University of Technology to deepen his knowledge of acoustics and signal processing. This program complements his work at Amadeus, where he focuses on solving acoustic challenges and signal-processing tasks. In his free time, he enjoys playing the guitar.

Ineke Hellingman (International Business Development)

Ineke Hellingman is a Dutch concert pianist, studying in Amsterdam and in Paris at the Ecole normale de musique Alfred Cortot. Her interest in technological innovation within the cultural field led to her working in the vibrant international start-up scene for innovative companies such as Music Traveler (founded by Aleksey Igudesman) and VeloConcerts. As a cultural manager, she has hosted many cultural productions in Europe, such as festivals (Festival Piano Prestige in Béziers, France), academies (Academie Philippe Jaroussky in Paris), as well as managing large educational projects. Ineke joined Amadeus in 2020 and has taken on various roles throughout the company’s development. Most recently, she became responsible for international business development at Amadeus Acoustics.

Listen to Podcast

Show Notes

Amadeus Acoustics Website – https://amadeus-acoustics.com/

Amadeus Technology – https://amadeus-acoustics.com/art

Amadeus Showrooms – https://amadeus-acoustics.com/showrooms

Amadeus Academy – https://amadeus-acoustics.com/academy

LinkedIn – https://www.linkedin.com/company/amadeus-acoustics/

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 110 Amadeus Acoustics (Part 1)

 

Summary

In this three-part series of the Immersive Audio Podcast, Oliver Kadel travels to Vienna, Austria to meet –  Amadeus Acoustics. Their team of innovative engineers, seasoned acousticians, musicians and tonmeisters, developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls and theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues. In part one, you’ll learn about active acoustics and hear a binaural demonstration of the system.

Fabio Kaiser (Founder & CEO)

Fabio Kaiser is an acoustician, audio engineer, musician, and lecturer. He holds degrees in Electrical Engineering and Audio Engineering from the Technical University of Graz and the University of Music in Graz. During his studies, he conducted research at IRCAM in Paris, the Audio Communication Group at TU Berlin, and the ISVR at the University of Southampton. Fabio has been a consultant at Rohde Acoustics since 2012 and became a partner in 2020. He is also the co-owner of the company. In 2022, he became the CEO of Amadeus Acoustics GmbH, a company he co-founded, where he played a key role in developing active acoustic systems and immersive audio algorithms. He is also a lecturer at the Technical University of Vienna and the University of Applied Sciences St. Pölten. From 2016 to 2022, Fabio served as the Managing Director of the Austrian Acoustics Association (AAA-OeGA) and remains active in professional associations such as DEGA, AES, and ASA. In 2023, he authored the book „Raumakustik – Wie man Räume hörgerecht besser gestaltet“. His mission is to create exceptional acoustic environments for music, communication, art, and entertainment while sharing the knowledge and experiences gained along the way.

Thorsten Rohde Co-Founder (Business Development)

Thorsten Rohde, born on November 24, 1962, is a highly skilled electrical engineer and acoustics expert. He holds a degree in Electrical Engineering with a specialisation in audio technology from the Technical University of Graz. Over the years, Rohde has established himself as a leading figure in the field of acoustics. He is the founder of Rohde Acoustics GmbH and Co-founder of Amadeus Acoustics GmbH. With a rich professional background, Thorsten started his career at Siemens AG, where he worked on technical projects like the Munich Airport and the New Munich Trade Fair. In 2001, he launched his own engineering firm specialising in electroacoustics and sound reinforcement technology. Rohde also served as a court-appointed expert for noise prevention and acoustics until 2023. In addition to his entrepreneurial success, Thorsten is dedicated to education. He has been a lecturer at the Technical University of Graz since 2001 and at the University of Music and Performing Arts Vienna since 2013. His expertise extends across numerous professional organizations, and he has contributed to major acoustic projects. Outside of work, he enjoys sailing, playing guitar, and fly fishing.

Volker Werner Co-Founder & (CTO)

Volker Werner began his classical piano training at the age of five. He later studied as a “Tonmeister” at the University of Music and Performing Arts Vienna, the University of Miami, and Banff Centre, Canada. In 2007, he co-founded PDV Records, specializing in sound design for concerts and shows, audio-visual productions and music for motion picture. His work includes major events like the Vienna Festival opening, Disney in Concert, and Opera in the Quarry, as well as televised performances with renowned artists such as Nikolaus Harnoncourt and Diana Damrau. Werner is a lecturer at the University of Music and Performing Arts Vienna. As CTO of Amadeus Acoustics, he is dedicated to advancing the capabilities of active acoustics for both musicians and audiences. A career highlight was the opening concert in Andermatt featuring the Berlin Philharmonic Orchestra, where Amadeus played a key role in realizing the groundbreaking acoustic experience.

Kaspar Glattfelder (Technical Consultant)

Kaspar Glattfelder is an acoustic engineer and musician based in Vienna, Austria. He completed the master’s degree in “Elektrotechnik-Toningenieur” at the technical university in Graz where he gathered a profound knowledge in all significant areas of acoustics. The bachelor’s degree was concluded with a deep dive into active acoustic systems in cooperation with Amadeus Acoustics in the course of the temporary installation at the “Kasematten” in Graz. He later worked as an acoustic engineer, involved in spatial audio applications and signal processing as well as acoustic design of microphones. As an acoustic/technical consultant at Amadeus Acoustics, Glattfelder’s role is to create concepts and technical drawings of new installations and support the clients to successfully complete the projects.

Jörn Nettingsmeier (Tuning Partner)

Jörn studied music at Folkwang University Essen and computer science at University Duisburg-Essen, and has been freelancing as a sound and event engineer since the 90s. At Amadeus, he works as a tuning specialist, assists clients in project planning, and teaches workshops for new colleagues and partners. He is a master craftsman of event engineering and a member of the board at Verband Deutscher Tonmeister. Jörn lives in Amsterdam, The Netherlands.

María Cecilia (Chechi) Ayalde Ángel Marketing Coordinator

Maria Cecilia Ayalde Angel, or ‘Chechi’, is a sound engineer from Bogotá, Colombia, now residing in Brighton, UK. Chechi’s journey with Amadeus Acoustics began during her bachelor’s internship at Austria’s Oper im Steinburch, where she worked alongside co-founder Volker in the live sound team. The experience was Chechi’s first exposure to Amadeus’s technology in an open space, and it sparked her fascination with the company’s innovative approach to sound. Since 2022, Maria has supported Amadeus as a freelance community manager and recently transitioned to Marketing Coordinator. In her current role, she oversees the development and execution of marketing strategies, manages digital content, and builds industry relationships to engage new audiences. Chechi’s background in both sound engineering and marketing helps bridge the gap between Amadeus’s technical innovations and the needs of its community.

Simon Neeten (R&D Engineer)

Simon Neeten holds a Bachelor’s degree in Media Technology from the University of Applied Sciences Hamburg. He gained hands-on experience as a sound engineer for a well-known radio station and later worked as a project engineer. Simon is currently pursuing a Master’s in Electrical Engineering and Audio Engineering at Graz University of Technology to deepen his knowledge of acoustics and signal processing. This program complements his work at Amadeus, where he focuses on solving acoustic challenges and signal-processing tasks. In his free time, he enjoys playing the guitar.

Ineke Hellingman (International Business Development)

Ineke Hellingman is a Dutch concert pianist, studying in Amsterdam and in Paris at the Ecole normale de musique Alfred Cortot. Her interest in technological innovation within the cultural field led to her working in the vibrant international start-up scene for innovative companies such as Music Traveler (founded by Aleksey Igudesman) and VeloConcerts. As a cultural manager, she has hosted many cultural productions in Europe, such as festivals (Festival Piano Prestige in Béziers, France), academies (Academie Philippe Jaroussky in Paris), as well as managing large educational projects. Ineke joined Amadeus in 2020 and has taken on various roles throughout the company’s development. Most recently, she became responsible for international business development at Amadeus Acoustics.

Listen to Podcast

Show Notes

Amadeus Acoustics Website – https://amadeus-acoustics.com/

Amadeus Technology – https://amadeus-acoustics.com/art

Amadeus Showrooms – https://amadeus-acoustics.com/showrooms

Amadeus Academy – https://amadeus-acoustics.com/academy

LinkedIn – https://www.linkedin.com/company/amadeus-acoustics/

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A. Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 109 Kent Bye (Voices of VR)

Immersive Audio Podcast Masterclass

How to access the content from our Immersive Audio Podcast Masterclass series? Head out to our Patreon.

The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. The livestream contains video demonstrations and spatial audio playback with live Q&A.

Keep up to date with our upcoming events, announcements and industry news by subscribing to our newsletter.

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the philosopher, oral historian and experiential journalist Kent Bye, from Oregon, US.

Since May 2014, Kent Bye has travelled around the world interviewing the pioneering artists, storytellers, and technologists driving the field of virtual & augmented reality. To date, this effort has produced over 1500 Voices of VR podcasts. Kent is a philosopher, oral historian and experiential journalist helping define the patterns of immersive storytelling, experiential design and the ultimate potential of XR. Kent shares his unique perspective on the current evolution and future possibilities of XR technologies and we dive into the significance of spatial audio in immersive storytelling, arts and communication.

Listen to Podcast

Show Notes

Voice of VR Website – https://voicesofvr.com

Voice of VR Patreon  – https://www.patreon.com/voicesofvr

LinkedIn – https://www.linkedin.com/in/kentbye/

Bluesky – https://bsky.app/profile/kentbye.com

X – https://x.com/kentbye  

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 106 (DOK Exchange XR)

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel co-hosts the DOK Exchange XR annual podcast with its regular host and curator – Weronika Lewandowska. They are joined by a spatial audio designer and engineer – Aili Niimura and a spatial audio designer and co-founder at DELTA Soundworks – Ana Monte. 

We discuss how to enhance human interactions through spatial audio and how to approach designing audio experiences that foster meaningful connections within immersive environments. Can spatial audio help create more collaborative or socially engaging XR experiences, how does the physical environment influence design choices and what are the challenges Ana and Aili face when it comes to the integration of spatial audio for immersive experiences that may involve both fully digital and speaker-based deployment and much more.

Weronika Lewandowska is the coordinator of DOK Exchange XR, a spoken word poet and performer with a PhD in cultural studies. She experiments with interdisciplinary forms of poetry, and her work has been published internationally and exhibited eg. at The Palais de Tokyo in Paris. She co-directed, wrote, and produced the VR experience “Nightsss”, which premiered at Sundance. She has served as an expert for the Committee for Innovative Film Projects at the National Film Institute Poland (2021) and mentors the Climate Challenge XR project for the European Space Agency. She curates innovative XR showcases, such as the “Embodied Realms” festival focused on XR and performance art in Poland and, the “XRossspace Showcase” in BFI London (2023).  She writes and researches XR climate games for the Guest XR (AI RL Agent) research project.

Aili Niimura is a spatial audio designer and engineer dedicated to pushing the boundaries of spatial audio and AR/VR. Currently working on spatial audio prototyping as a Meta contractor,  formerly driving Metaverse voice experiences at Microsoft Mesh, and spatial audio experiences and devices at Bang & Olufsen. Her focus revolves around end-to-end spatial design, aiming to bridge the gap between art and technology in these areas: Voices in the Metaverse, Spatial Audio Prototyping, Immersive Sound Design, Tuning Spatial Audio Algorithms, Audio Tooling for creators and Spatial Audio to enhance human interactions. 

Ana Monte is a leading expert in spatial audio, co-founder, and sound designer at DELTA Soundworks. Ana specialises in creating immersive audio content that places listeners inside the story across formats like XR, Fulldome, and Themed Attractions. She draws inspiration for authentic soundscapes from her deep interest in different cultures and her experience as a sound recordist and sound designer for documentaries.

Listen to Podcast

Show Notes

DOK Exchange XR is DOK Leipzig’s networking and inspiration programme on interactive and immersive storytelling with a focus on XR works and the sustainable development of the international community of XR creators, producers and distributors. This year’s programme focuses on Spatial Audio and will take place in a hybrid form on 31 October and 1 November 2024.   For more information follow – https://www.dok-leipzig.de/en/dok-exchange-xr#-dok-exchange-xr-conference

Weronika Lewandowska LinkedIn

Aili Niimura  LinkedIn 

Ana Monte LinkedIn 

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 105 Sol Rezza (Dimensions of a Sphere)

Announcement

We’re excited to announce the launch of the Immersive Audio Podcast Masterclass series. The sessions are designed to enhance your practical learning experience and are delivered by world-class experts. We go a level deeper by providing video demonstrations, spatial audio playback and an exclusive opportunity to interact with our expert guests. https://www.eventbrite.com/e/immersive-audio-podcast-masterclass-with-dr-hyunkook-lee-tickets-977952280597

We proudly present our first expert guest Dr. Hyunkook Lee, Professor of Audio and Psychoacoustic Engineering, and the Director of the Applied Psychoacoustics Laboratory (APL), University of Huddersfield, UK. In this masterclass, our audience will learn about psychoacoustic and cognitive aspects of binaural perception, the binauralasation technology and practical use cases of Virtuoso. https://apl-hud.com/product/virtuoso/

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the composer and sound designer – Sol Rezza from Buenos Aires, Argentina.

Sol Rezza is a composer, sound designer, and audio engineer who has carved a path in the realms of immersive narratives and spatial audio. Residing in Mexico for 14 years enriched her understanding of soundscapes and aboriginal narratives concerning time and space. This exploration period led to a diverse skill set, including sound engineering, sound design, room acoustics, spatial audio, and immersive audio.

Rezza’s sonic creations invite audiences to reflect on how sound can redefine their relationship with the environment and the technological developments surrounding them. By employing cutting-edge methodologies such as adaptive spatial processing, real-time interactive sound design, and AI-driven audio synthesis, her goal is to establish new standards for experimental immersive sonic narratives. 

Believing in the power of collaboration, Sol actively participates in the independent creative community by organizing workshops and discussions that foster dialogue and learning in immersive audio experiences. These initiatives invite independent producers to explore their own narrative proposals, enhancing both technical skills and critical thinking about the evolving landscape of sound. 

Her portfolio includes notable works such as the album “SPIT” (2011), praised by the American press, and performances like “In the Darkness of the World” (2015), which was described as a captivating blend of sounds evoking otherworldly realms. In 2021, her audiovisual installation “Catastrophic Forgetting” debuted at the X-Church Cultural Center, utilizing a state-of-the-art multichannel sound system. 

Currently, Sol is researching the influence of advanced audio technologies on digital storytelling. Through her work, she aims to inspire the next generation of audio artists and professionals, expanding the vital role of sound in shaping our perceptions of time and space.

Sol talks about her projects whilst exploring concepts of time and space through the lens of new technologies such as spatial audio and artificial intelligence.

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Show Notes

Sol Rezza LinkedIn – https://www.linkedin.com/in/solrezza/

Sol Rezza Official Website – https://solrezza.net/en/

Sol Rezza Research – https://solrezza.net/en/immersive-audio-research/

Sol Rezza Instagrm – https://www.instagram.com/sol.rezza/

Sol Rezza – Youtube – https://www.youtube.com/solrezza

Sol Rezza Email – [email protected]

The Turbulence Sound Matrix – https://archive.aec.at/media/assets/38c52969b8c4fec6cd15e091fc08cc58.pdf

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 95 Gavin Kearney & Helena Daffern (AudioLab, University of York)

This episode is sponsored by HHB Communications, the UK’s leader in Pro Audio Technology. For years HHB has been delivering the latest and most innovative pro audio solutions to the world’s top recording studios, post facilities, and broadcasters. The team at HHB provide best-in-class consultation, installation, training, and technical support to customers who want to build or upgrade their studio environment for immersive audio workflow. To find out more or book a demo at their HQ facility visit www.hhb.co.uk

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by Professors Gavin Kearney and Helena Daffern from the AudioLab at the School of Physics Engineering and Technology at the University of York, UK.

Gavin Kearney is a Professor of Audio Engineering at the School of Physics Engineering and Technology at the University of York. He is an active researcher, technologist and sound designer for immersive technologies and has published over a hundred articles and patents relating to immersive audio. He graduated from Dublin Institute of Technology in 2002 with an honours degree in Electronic Engineering and has since obtained both MSc and PhD degrees in Audio Signal Processing from Trinity College Dublin. He joined the University of York as a Lecturer in Sound Design at the Department of Theatre, Film and Television in January 2011 and moved to the Department of Electronic Engineering in 2016. He leads a team of researchers at York Audiolab which focuses on different facets of immersive and interactive audio, including spatial audio and surround sound, real-time audio signal processing, Ambisonics and spherical acoustics, game audio/audio for virtual and augmented reality and recording and audio post-production technique development.

Helena Daffern is currently a Professor in Music Science and Technology at the School of Physics Engineering and Technology at the University of York. Her research utilises interdisciplinary approaches to investigate voice science and acoustics, particularly singing performance, vocal pedagogy, choral singing and singing for health and well-being. Recent projects explore the potential of virtual reality to improve access to group singing activities and as a tool for singing performance research. She received a BA (Hons.) degree in music, an M.A. degree in music, and a PhD in music technology, all from the University of York, UK, in 2004, 2005, and 2009. She went on to complete training as a classical singer at Trinity College of Music and worked in London as a singer and teacher before returning to York. Her research utilises interdisciplinary approaches to investigate voice science and acoustics, particularly singing performance, vocal pedagogy, choral singing and singing for health and well-being. Recent projects explore the potential of virtual reality to improve access to group singing activities and as a tool for singing performance research.

Helena and Gavin talk about the recently announced CoSTAR project – the initiative focuses on leveraging a novel R&D in virtual production technologies including CGI, spatial audio, motion capture and extended reality to create groundbreaking live performance experiences.

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Show Notes

Gavin Kearney Linkedin – https://www.linkedin.com/in/gavin-p-kearney/?originalSubdomain=uk

Helena Daffern Linkedin – https://www.linkedin.com/in/helena-daffern-32822439/?originalSubdomain=uk

AudioLab – https://audiolab.york.ac.uk/

University of York – https://www.york.ac.uk/

CoSTAR Project – https://audiolab.york.ac.uk/audiolab-at-the-forefront-of-pioneering-the-future-of-live-performance-with-a-new-rd-lab/

BBC Maida Vale Studios – https://www.bbc.co.uk/showsandtours/venue/bbc-maida-vale-studios 

AudioLab goes to BBC Maida Vale Recording Studios – https://audiolab.york.ac.uk/audiolab-goes-to-bbc-maida-vale-recording-studios/

Project SAFFIRE – https://audiolab.york.ac.uk/saffire/

Our Sponsors

Innovate Audio offers a range of software-based spatial audio processing tools. Their latest product, panLab Console, is a macOS application that adds 3D spatial audio rendering capabilities to live audio mixing consoles, including popular models from Yamaha, Midas and Behringer. This means you can achieve an object-based audio workflow, utilising the hardware you already own. Immersive Audio Podcast listeners can get an exclusive 20% discount on all panLab licences, use code Immersive20 at checkout. Find out more at innovateaudio.co.uk *Offer available until June 2024.*

HOLOPLOT is a Berlin-based pro-audio company, which features the multi-award-winning X1 Matrix Array. X1 is software-driven, combining 3D Audio-Beamforming and Wave Field Synthesis to achieve authentic sound localisation and complete control over sound in both the vertical and horizontal axes. HOLOPLOT is pivoting the revolution in sound control, enabling the positioning of virtual loudspeakers within a space, allowing for a completely new way of designing and experiencing immersive audio on a large scale. To find more, visit holoplot.com.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 94 John Johnson (HHB – Multi Channel Sound Systems)

Summary

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the Chief Technology Officer at HHB Communications – John Johnson from London, UK.

JJ has nearly two decades of experience supplying and supporting audio-visual equipment for post-production facilities, broadcasters, and music studios, worldwide. Managing the Pre-Sales, Training & Technical Support teams at HHB Communications, his focus on technology includes assisting the widespread adoption of Immersive  Audio such as Dolby Atmos and Apple Spatial Audio, and various implementations of Audio Visual over IP solutions – predominantly based on the Audinate Dante platform.

JJ covers in-depth the entire process of what it takes to install a multi-channel sound system, from small boutique production spaces to large-scale broadcasters and post facilities, covering the speaker set-ups, consultations, assisted installation and calibration along with associated challenges and opportunities.

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Show Notes

JJ Linkedin – www.linkedin.com/in/jajola

HHB Website – www.hhb.co.uk

Visit London’s premiere pro audio demonstration facility. Visitors have the opportunity to audition for an array of studio solutions including Dolby Atmos. The HHB team of audio experts will be available to help customers navigate all the options available today. Book an appointment – www.hhb.co.uk/demo-request

The Home Entertainment Dolby Atmos Room Design Tool (DART) – https://professionalsupport.dolby.com/s/article/The-Home-Entertainment-Dolby-Atmos-Room-Design-Tool-v6-0-0-is-Now-Available?language=en_US

Our Sponsors

Innovate Audio offers a range of software-based spatial audio processing tools. Their latest product, panLab Console, is a macOS application that adds 3D spatial audio rendering capabilities to live audio mixing consoles, including popular models from Yamaha, Midas and Behringer. This means you can achieve an object-based audio workflow, utilising the hardware you already own. Immersive Audio Podcast listeners can get an exclusive 20% discount on all panLab licences, use code Immersive20 at checkout. Find out more at innovateaudio.co.uk *Offer available until June 2024.*

HOLOPLOT is a Berlin-based pro-audio company, which features the multi-award-winning X1 Matrix Array. X1 is software-driven, combining 3D Audio-Beamforming and Wave Field Synthesis to achieve authentic sound localisation and complete control over sound in both the vertical and horizontal axes. HOLOPLOT is pivoting the revolution in sound control, enabling the positioning of virtual loudspeakers within a space, allowing for a completely new way of designing and experiencing immersive audio on a large scale. To find more, visit holoplot.com.

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

Episode 91 SXSW 2024 Panel Acceptance Announcement

Summary

We have a big announcement to make – Immersive Audio Podcast are going to SXSW 2024!

We are hosting the panel “State of Play of Immersive Audio: Past, Present & Future”.

It’s been almost six years since we started the Immersive Audio Podcast and as we are coming up to our 100th release anniversary we wanted to mark this milestone with a special edition at SXSW 2024. With the hindsight of releasing almost 100 episodes, we’ve met a lot of companies and experts covering a broad spectrum of topics fundamental to our industry. This panel will highlight the key indicative developments that have defined the immersive audio industry for the past decade, reflect on the current trends and look forward to the future.

Our expert guests will feature Audioscenic Limited covering binaural audio over speakers on consumer devices and HOLOPLOT discussing spatial audio for large-scale immersive events. We’ll moderate the panel as well as discuss our own work in the space of interactive live performance in immersive spaces and spatial and interactive sound design in immersive media production.

Audioscenic – https://www.audioscenic.com/

HOLOPLOT – https://holoplot.com/

If you’d like to learn more about our panelists go to your favorite podcast app or our website and check out Episodes 75/76 featuring Audioscenic (Binaural Audio Over Speakers) and Episodes 77/85 HOLOPLOT (3D Audio – Beamforming and Wave Field Synthesis).

Our audience will receive a comprehensive overview of what defines immersive audio as a whole in the modern multifaceted world of digital media. We’ll provide an overview of core technologies, formats and distribution platforms along with associated challenges and opportunities. Attentive audience members will get a range of unique perspectives from panel experts that can be helpful for education and business development.

This panel is aimed at Sound Engineers, Sound Designers, Musicians, Mixers, Gamers, Writers, Audio Tech Consumers, Academics, Immersive Content Makers and general Tech Enthusiasts…

If you’re planning to attend and would like to arrange to meet us, please get in touch via [email protected]

The panel will be recorded and released on our podcast channel as Episode 100th.

We’d like to thank all our listeners who voted for us and your continued support!

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Show Notes

Panel Details, State of Play of Immersive Audio: Past, Present & Future – https://schedule.sxsw.com/2024/events/PP132288

Episode 75 Audioscenic Binaural Audio Over Speakers (Part 1) – https://immersiveaudiopodcast.com/episode-75-audioscenic-binaural-audio-over-speakers-part-1/

Episode 76 Audioscenic Binaural Audio Over Speakers (Part 2) – https://immersiveaudiopodcast.com/episode-76-audioscenic-binaural-audio-over-speakers-part-2/

Episode 77 HOLOPLOT (3D Audio-Beamforming and Wave Field Synthesis) – https://immersiveaudiopodcast.com/episode-77-holoplot-3d-audio-beamforming-and-wave-field-synthesis/

Episode 85 Roman Sick (HOLOPLOT) – https://immersiveaudiopodcast.com/episode-85-roman-sick-holoplot/

Episode 89 John-Henry Dale & Merijn Royaards (Sonic Sphere)

Summary

This episode is sponsored by Innovate Audio. Innovate Audio offers a range of software-based spatial audio processing tools. Their latest product, panLab Console, is a macOS application that adds 3D spatial audio rendering capabilities to live audio mixing consoles, including popular models from Yamaha, Midas and Behringer. This means you can achieve an object-based audio workflow, utilising the hardware you already own. Immersive Audio Podcast listeners can get an exclusive 20% discount on all panLab licences, use code Immersive20 at checkout. Find out more at innovateaudio.co.uk *Offer available until June 2024.*

In this episode of the Immersive Audio Podcast, Monica Bolles is joined by musicians and audio engineers John Henry Dale and Merijn Royaards from Miami, US.

John Henry Dale is an immersive media artist, musician and entrepreneur focused on live spatial audio and video performance, based between Miami and New York. He holds an MSc in Digital Composition and Performance from the University of Edinburgh and composes, performs, and produces music across a range of genres from electronica, jazz, funk, Latin, global bass and ambient, to avant-garde and serialist composition projects. He has also worked extensively in the confluence of IT, Web, AV, Live Streaming, and Immersive Media technology at The Regional Arts and Culture Council, New World Symphony, Hive Streaming and Linkedin.  Most recently in July of 2023, he worked with Merijn Royaards and the Sonic Sphere project to help create custom spatial audio mixes in SPAT, Reaper and Ableton Live of selected works for the Sonic Sphere residency at the Shed and also created a personalised spatial audio mix and listening session for Mike Bloomberg and Marina Abramovic. John Henry performed his live music for his “In Viridi Lux” spatial audio performance project inside the Sonic Sphere as part of a 2023 Miami Individual Artist grant funded by the National Endowment for The Arts and the Miami-Dade Cultural Affairs Department.

Merijn Royaards is a sound architect, researcher, and performer guided by convoluted movements through music, art, and spatial studies. The interaction between space and sound in cities with a history/present of conflict has been a recurring theme in his multimedia works to date. His 2020 awarded doctoral thesis explores the state-altering effects of sound, space, and movement from the Russian avant-garde to today’s clubs and raves. He is one part of a critical essay film practice with artist-researcher Henrietta Williams and teaches sound design for film and installation art at the Bartlett School of Architecture.

JH and Merijn talk about the evolution of Sonic Sphere as a concept, playback system and performance space. They talk about the practical aspects of crafting and experiencing different spatial audio content within the spherical structures.

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Newsboard

Our friends at the Sennheiser Ambeo Mobility team are on the lookout for a Senior Audio Engineer, check out the link for more details – https://www.linkedin.com/jobs/view/3725223871/

Show Notes

John Henry Dale Linkedin – https://www.linkedin.com/in/johnhenrydale/

John Henry Dale Website – https://johnhenrydale.com/

Merijn Royaards – https://www.linkedin.com/in/merijn-royaards-82867a273/

Sonic Sphere – https://www.sonic-sphere.com

Survey

We want to hear from you! We really value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

Credits

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.